DiscoverHover CURRICULUM GUIDE #7 - Experiment
© 2004 World Hovercraft Organization
NAME

DATE

PARTNER'S NAME

EXPERIMENT 7.1

Equipment:

  • 1 balloon (round ones will work, but the longer "airship" balloons work best: try both)
  • 1 long piece of kite string (about 9-15 ft [3-5 m] long)
  • 1 plastic straw
  • Scotch tape or masking tape
  • 1 clothes pin
  • stop watch or other timing device
  • 1 scale or balance
    1. Tie one end of the string to a chair, door knob, or other support.
    2. Put the other end of the string through the straw. Pull the string tight and tie it to another support in the room. Mark the string in 1 meter (3ft.) increments.
    3. Blow up the balloon (but don't tie it)
    4. Clip the clothes pin onto the end of the balloon.
    5. Tape the balloon to the straw. You're ready for launch.


    Illustration courtesy of NASA


           Assign someone to time the launch. Release the clothes pin when the timer says, "Go!" and starts the stopwatch. The timer stops the stopwatch when the balloon reaches the final mark on the string. Record your results and repeat. Try raising the end of the string in 1ft. [0.3 m] increments and repeat the experiment. Try a different type of string. Try lubricating the string. Try blowing up the balloon to different sizes. Try adding wings. When finished, remove the balloon and use the scale to find the mass of the balloon with the straw attached. If you tried adding wings, measure the mass when the wings are attached as well. Record your results.
           In Curriculum Guide #2 we discussed formulas for motion in which acceleration is constant. Assuming the balloon acceleration remains constant, we can use one of these formulas to calculate the acceleration.

    x = x0 + v0·t + ½ a·t2

    The initial position and initial velocity are both zero, so ‘x0’ and ‘v0’ drop out of the equation. We can then solve for ‘a’ to get the following equation.

    a = 2x / t2

           Where 'x' is the distance the balloon traveled, and 't' is the time measured by the stopwatch. Using Newton’s second law: Thrust = Mass · Acceleration; calculate the thrust value for each timed run. Hypothesize why these values change for each timed run. Be sure to consider error, both human and equipment, in your results.

    How does Newton’s Third Law apply?

    How does this apply to hovercraft?


    EXPERIMENT 7.2

    Equipment:
  • A completed GH-1 model Hovercraft or another model such as a “Taiyo Edge” (soon to be available online)
  • large open area (15 ft [5 m] in length minimum), with a smooth floor, such as a gymnasium or cafeteria; marked in 3ft [1 m] increments

  • large open area (15 ft [5 m] in length minimum), with a carpeted floor; marked in 3ft [1 m] increments

  • large outdoor open grassy (short-cut) area ( 15 ft [5 m] in length minimum); marked in 3ft [1 m] increments

  • small water feature, such as a pond, slow-flowing stream or swimming pool (15 ft [5 m] in length minimum)

  • stopwatch or other timing device

  • 1 postal scale
  •        Place the hovercraft at the start of the marked course on the smooth floor. Assign someone to time the launch. Start the hovercraft and release when the timer says, "Go!" and starts the stopwatch. The timer stops the stopwatch when the hovercraft reaches the final mark on the course. Record your results and repeat. Be sure to weigh your hovercraft. Record your results. Attach the skirt and repeat the experiment. Remember to weigh the hovercraft with the skirt attached and record your results. Repeat this experiment on the carpeted floor, grassy area, and water course. On the water course, do your best to mark the same distance as in the prior experiments. After doing the experiment without the skirt, repeat each terrain with the skirt, and repeat once more with both the skirt and the wave-hopper bow. Don’t forget to weigh the hovercraft without the skirt, with the skirt, and with the skirt and wave-hopper bow attached.

    GH-1 without skirt     
    GH-1 with skirt
    GH-1 with wave-hopper bow

           Using the Thrust Formula (Newton’s Second Law): Thrust = Mass · Acceleration; calculate the thrust value for each timed run. Hypothesize why these values change for each timed run. Be sure to consider error, both human and equipment in your results. How does Newton’s Third Law apply? How does this apply to hovercraft?

    Newton's Third Law

    "When one object exerts a force on a second object, the second object exerts an equal but opposite effect on the first."

    EXPERIMENT 7.3

    Equipment:
  • A completed Discover Hover One Hovercraft

  • 1 bathroom scale

  • 1 tachometer -or- 1 stroboscope and a small amount of bright paint

  • 2 bubble levels


  •        If you just want to know how much static thrust your engine and propeller produce at a certain rpm, you can test static thrust force, or the thrust produced with the hovercraft not moving. It's easy to measure static thrust using the set-up in the diagram. With the engine running and the skirt inflated, position the bathroom scale against a wall so that the nose of the craft is pushing directly on it. You will need one person to support and read the scale, and one to operate the engine throttle. Start by letting the engine idle and record this minimum rpm*. Place the two levels inside the hovercraft. One will lie along the centerline (from the front to the back), and the other will lie laterally across the hovercraft (from the right side {starboard} to the left side{port}). When measuring the thrust, the driver must shift his/her weight to make sure the hovercraft is level along both axes. If the hovercraft is tilted in some way, the thrust measurements will not be accurate. If the bathroom scale is set up as in the diagram, you should be able to read the amount of thrust the hovercraft is exerting on it. Repeat this procedure in 500-rpm increments, until the engine has reached maximum rpm. Once you have all your data, plot it as a graph and you will have an accurate relationship of thrust to rpm for your particular engine and propeller. Discover that the propeller produces more thrust as it spins faster.
           The thrust measurements obtained in this experiment will be different than the thrust produced by the hovercraft when it is moving. This is because friction is greater when an object it not moving. At one time you have probably noticed when pushing an object across the floor that once you get it moving, it’s easier to push than when it was stationary. This is because static friction (friction when an object isn’t moving) is greater than dynamic friction (friction when the object is moving).
    * If your thrust engine doesn't have a tachometer to measure engine rpm, you can use a stroboscope to do it. Paint a solid circle about 1-2 in [25.4 – 50.8 mm] in diameter on the propeller near the tip of one of the blades. Make sure it's a color that is contrasting to the color of the propeller. Let the engine idle and adjust the stroboscope flash rate so that the circle on the propeller seems to "hold still" in the flashing light. At that point, the rate at which the stroboscope flashes gives the rate at which the propeller is rotating.


    Sketch by J. Benini